On the drawing board.

These are our ongoing projects. We try to update this page every once in a while but for most resent updates we suggest you follow us on social medias. Links below.
"Tolling of the Bell" - Hungary 1945

The game depicts the last German offensive during WWII, ‘Operation Spring Awakening’ and its sub-operations ‘Icebreaker’ and ‘Forrest Devil’. It also includes the start of the Soviet Vienna offensive (from the perspective of the 3rd Ukrainian Front).
This game starts with a German thrust against the depleted Soviet 3rd Ukrainian Front which was holding the Soviet absolute left flank. The German main goals were the Donau crossings and to the incircle of the 57th Soviet and 1st Bulgarian Armies. A secondary target was to create a starting ground for a new Budapest offensive. An even wider stretch was the oilfields at Ploești, Romania.
Tolling of the Bell™ is a game recreating this campaign in Hungary from 6th - 25th March,1945.

-Rules and mechanics
Rules are developed from the “Stargard Solstice” game released in 2011, making it the 5th game in the WWII Battle Series, all with chit-pull mechanics.
-Game components
A full color map A1 size, Rules, 286 15mm counters and game aids with charts and tables.
-Planned release date: Q1 2022
"Mud & Blood" – The Campaign of Lodz 1914.

After the disastrous defeat at Tannenberg in August 1914, Russia redeemed itself by defeating the Austrians in Galicia as well as the Germans in the Ivangorod-Warsaw campaign. Now having proved being able to fight and defeat the Germans, the Emperor Tsar Nikolai, still honoring the agreement with France, wanted to take the battlefield back in to Germany again. This time aiming directly to the heartland of Germany. Silesia. Hindenburg, the German commander of the Eastern Front had other plans. Through timely and accurate intelligence, Hindenburg knew exactly what was in the making, and a plan took form to repeat his crushing victory at the Battle of Tannenberg, by hitting the Russian flank as it moved into Silesia. By yet another masterpiece in logistical planning and execution, the Germans managed to move the reinforced Ninth Army under the command of the later legendary General August von Makensen by 80 trains per day in less than 10 days to a position outside Thorn in order to attack the advancing Russian steamrollers’ right flank.

The Battle of Lodz was to become one of the largest and most complex battles of the maneuver-period of World War 1. Deep operations, flank maneuvers and encirclements under harsh winter conditions made command and control chaotic.
The Game Mud & Blood recreate this setting making it a perfect re-encounter battle where both players need to carefully plan their moves in order not to create a disaster.

-Rules and mechanics
Rules are developed from the “Tannenberg 1914” game released in 2010 now forming the Standard Rule System Collision of Empires with chit-pull mechanics.
-Game components
A full color map A1 size, Standard rules, Game specific rules, 143 15mm counters and game aids with charts and tables.
-Planned release date: Q4 2021

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